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Pascal Laquerre
Pascal Laquerre
StoryArtist - Unreal Generalist
Montréal, Canada

Summary

Fleshing out ideas from the first story beats to final in-game cinematic design.

Skills

StoryboardingPre-vizIllustrationGame DevelopmentMotion CaptureVideo EditingUnrealCinematic Design

Software proficiency

Photoshop
Photoshop
MotionBuilder
MotionBuilder
After Effects
After Effects
Premiere
Premiere
Unreal Engine
Unreal Engine
CLIP STUDIO PAINT
CLIP STUDIO PAINT
DaVinci Resolve
DaVinci Resolve

Productions

    • Video Game
      Marvel's Guardians of the Galaxy
    • Year
      2021
    • Role
      Assistant Cinematic Director
    • Company
      Eidos Montreal
    • Video Game
      Shadow of the Tomb Raider
    • Year
      2018
    • Role
      Senior Storyboard Artist
    • Company
      Eidos Montreal
    • Video Game
      Deus Ex : Criminal Past (DLC)
    • Year
      2017
    • Role
      Storyboard Artist
    • Company
      Eidos Montreal
    • Video Game
      Deus Ex : Mankind Divided
    • Year
      2016
    • Role
      Storyboard Artist
    • Company
      Eidos Montreal